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troop gathering

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What is troop gathering?

You can initiate the gathering of allies’ troops to attack enemies.

When gathering troops, you need to set a gathering time first. Your allies’ troops need to arrive at your Castle before the gathering time ends. Once gathered, all troops will march toward the targeted enemy and begin the attack.

You have to join an Alliance and build a Hall of War before you can gather troops. The total number of gathered soldiers will be determined by the level of your Hall of War.

Please note that only the initiator who called for the gathering can disband the gathered troops. Once dispatched, the troops cannot be called back.

How to treat wounded soldiers?

 When your Castle gets attacked, many of your soldiers will likely be wounded from the battle. The wounded soldiers will be sent to the First-aid Tents for medical attention. When the number of wounded soldiers exceeds the maximum capacity of the First-aid Tents, they will start to die without treatment.

 Build more First-aid Tents and upgrade them to higher levels to reduce casualty loss in fights.

How to protect my troops?

a)      You can use War Protection (any of the Peace items that place a “bubble” around your Castle). This will prevent other Lords from scouting or attacking your Castle.

b)      If your collection troops are under attack then you can recall them from the tile they are on before the enemy’s troops arrive.

c)      If your Castle is under attack then you can dispatch your troops to other locations to keep them safe and minimize your losses (although this may lead to you failing to defend your Castle, allowing the enemy to plunder your resources).

d)      Dispatch your troops to explore the Relics; this is also a good way to keep troops safe for long periods of time during the war.

e)      Use either a Random Migration or Advanced Migration item to move your Castle to another part of the Kingdom map, away from any areas of conflict.

f)       Join an Alliance and use an Advanced Migration to move to the same area as your allies. Remember, there’s safety in numbers.

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